![]() ![]() ^ Metamorphic dust is required to metamorphose into all seven variants.^ To change into Little Parasite, a parasitic egg must be used on Little Nightmare.^ Sanguine dust is required to metamorphose into all five variants.^ Charged ice must be used on Muphin in order to transmogrify it into its other forms.^ To change into a baby mole-rat, a mole claw must be used on the baby mole.Tumeken's guardian/Tumeken's damaged guardian/Elidinis' guardian/Elidinis' damaged guardian/Akkhito/Babi/Kephriti/Zebo ĭefeating TzTok-Jad or exchanging a fire cape to TzHaar-Mej-Jal Great Olm at the end of the Chambers of Xericĭropped by the Chaos Elemental and Chaos Fanatic Olmlet/Puppadile/Tektiny/Vanguard/Vasa Minirio/Vespina Lil' zik/maiden/bloat/nylo/sot/xarp ġ/650 (per completion, with optimal performance) Using an unsired on the Font of Consumptionĭefeating TzKal-Zuk or exchanging an infernal cape to TzHaar-Ket-Keh These pets usually resemble the bosses that drop them, or the bosses that they are associated with. If the player's bank is full or exceeds the allowable free-to-play bank space limit, their pet is sent to Probita in East Ardougne, where they will have a free reclaim token usable to reclaim their pet. If the player does not have space in their inventory, the pet is placed in their bank. They will receive the message Your pet is scared into your backpack. If a player runs out of membership with a pet still following them, the pet is placed in their inventory. Even if the player returns in time, the pet cannot be picked up, and can be reclaimed from Probita in East Ardougne for a reclaim token. If a player dies with a one-off pet following them (or if it is in their inventory and it is not one of the items protected on death) in a dangerous situation, the pet will be dropped and wander around the area for 30 seconds before despawning. In addition, players will be given a pet reclaim token, accompanied with the message You have been given one free pet reclaim with Probita. The only exception to this is the abyssal orphan due to being obtained differently compared to other pets. Players can still roll for pet drops even if they already own it when this happens, players will receive the message You have a funny feeling like you would have been followed. However, this does not apply to Farming due to the complexity of the skill's code. When skilling, the pet is prioritised over the resource gathered it will be placed in the last inventory slot available, while the resource gathered will be dropped underneath the player if their inventory becomes full. If a player's inventory is full and they have a follower already, they will not receive the pet it must instead be claimed from Probita in East Ardougne for a reclaim token, which costs 1,000,000 coins. ![]() When this occurs, the message in the chatbox will instead state You feel something weird sneaking into your backpack. However, if a player receives a pet while having a follower out (for example, a cat), it will be placed into their inventory. The sound which can be heard when players receive a one-off pet. Once they reach adult stage, they no longer need to be fed. Kittens must be stroked and fed regularly or they will run away. ![]() Unlike other pets, cats are the only kind of pets that must be raised to maturity by following the player. Players can store up to 52 pets in the Menagerie of a player-owned house (with the highest-level pet houses). Pets may be stored in the bank or inventory, and will follow the player when dropped. There are currently 57 available pets in Old School RuneScape, of which 52 fill a collection log slot. They can also be called to the player's side using the Call follower button under the Worn Equipment tab. Pets only move at a walking pace (except for Nexling) if they become stuck and/or too far away from the player they follow, they will teleport close to the player and continue. A player may only have one pet following them at one time. Most pets do not serve a purpose other than aesthetics and are very rare drops from certain bosses or skilling activities. A pet is a non-combat NPC loyal to a player that is generally obtained from monster drops and skilling. ![]()
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